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Ian
@machall
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I am rediculously behind on my Inbox...
August 17, 2010, 17:11 EST
 
My inbox is really really backed up. I've very sorry about that. I certainly hope that my silence has not caused the thought of 'he doesn't care' 'cause that shit ain't true.

Receiving feed back is a crucial part of improving my own work and I can't do that if I ignore what I'm given. So, thank you for you words, they are greatly appreciated and I hope to reply to as many of them as possible.

Just note that I've failed English 112 three times in college, so please forgive any wandering commas.



Ian
@machall
productions
.com
No comic this week
August 11, 2010, 22:38 EST
 
Getting over a little infection I developed over the weekend. I'll see if I can't at least toss up a sketch or two for you guys in the mean time. See ya.



Matt
@machall
productions
.com
Finally
July 10, 2010, 00:39 EST
 
It took me forever to track down where the idea for this comic originally came from, but I found it.



Ian
@machall
productions
.com
Narf Age: Origins
June 29, 2010, 02:50 EST
 
In case you need a reference.



Ian
@machall
productions
.com
Shit, I hate inking.
June 23, 2010, 05:37 EST
 
Why do I do this to myself?!



Ian
@machall
productions
.com
Guest Comic Month: #5 Xero
May 31, 2010, 01:33 EST
 
The last guest comic. Thank you, Xero. I'm sorry I don't have a lot more to say, I'm a little out of it at the moment as I'm about to jump on a plain and I'm pretty sure it's officially 'ass-o'clock'.

Xero has always been a nice fellow, ever willing to share what he's working on. I find seeing some one's sketch work to be like seeing divine secrets revealed. As if the architect himself has left his plans unwatched and I get to examine the construction of their world. This is what I often find in my im windows when I come back from lunch, and it always makes my day.



Ian
@machall
productions
.com
Guest Comic Month: #4 Ananth & Yuko
May 24, 2010, 15:35 EST
 
Jes here; A big thanks to Ananth and Yuko over at Johnny Wander! I was so excited when they were able to pencil a guest comic into their schedule for us, but now that we have it; we're all a little jealous of Yuko's overwhelming ability to draw cute things.

Ian first ran into Yuko years ago when she gave him a moogle sticker. It's still on one of his monitors. I was privileged enough to meet Ananth at Otakon 2003 when I joined the Mac Hall Crew. We don't get to see them much anymore; but when we do it's always a nice and amusing time.

Thanks again to Ananth and Yuko and head over to Johnny Wander for some awesomely cute art and very smart writing.



Matt
@machall
productions
.com
Guest #3
May 17, 2010, 19:14 EST
 
Today's comic is by Garth of Finders Keepers

We know Garth from the East Coast con scene, but I don't have any good anecdotes about him. I have one about his partner on Comedity, Larom, but it's about how his long-time rock-climbing partner didn't know he did a webcomic until she saw he was the only mutual friend we had on Facebook. It's not really that interesting. I'm just going to skip it.

Hey! We did an interview at alltern8.com. It was over Skype, so you'll occasionally see some chat confusion where Ian thinks I'm talking to him and I'm not. (Some of the transcription also got a little garbled. For instance, "token version" should be "total conversion".)



Ian
@machall
productions
.com
Guest Comic Month: #2 Lem
May 10, 2010, 13:33 EST
 
This week's guest comic brought to us by the kind and talented Lem of Bunny.

We continue with the theme of do something three panels, but Matt further added, try something you normally wouldn't do. Judging from above and the usual lepus based ventures, I'd say mission accomplished.

Who did we rope in for next week? We'll find out Monday. (Presumably when I remember to hit the update button on the site...)



Ian
@machall
productions
.com
Guest Comic Month: #1 Pana Stamos
May 3, 2010, 04:27 EST
 
This week's comic thanks to the skilled hands of Pana. The creator of the lovely webcomic Machine Flower. Perhaps you remember me linking the comic in the past?

Well, work has been getting more and more time consuming for me as I crunch. So, Matt, Jes, and I agreed to hunt down and hound various creators of swanky comics to make some guest strips for us to post while I disappear for the month. The only restriction we gave them:

It must be three panels.


Again, Pana is our first offering for the month. If you dig, stop by her site. It's full of even more swank! You can check out some of her other illustration work over here as well.

Who has answered our call for next week?



Matt
@machall
productions
.com
Dwarf Fortress has been updating
April 18, 2010, 01:25 EST
 
The main page has the latest version as always, v.03 at the time of writing.

It seems considerably more stable now. It's still wonky in places and there's some confounding bugs, but I think it's playable with caveats. For instance, if you're relying on anything but physics or fluids traps to stop sieges, you're doing it wrong. (You could argue this was always the case, but it's enforced now.)

Maybe more importantly, Dwarf Therapist is more or less working. I don't know how I ever played without that utility.

Ian's more excited about Stonesense, but I'm pretty acclimated to the ASCII at this point.



Ian
@machall
productions
.com

April 16, 2010, 17:03 EST
 
Happy Birthday, George.



Matt
@machall
productions
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Gamer's Club
April 13, 2010, 14:56 EST
 
If you've been to Las Vegas, you're familiar with the points and cards.

I was there recently to visit my parents at see the Beatles Cirque du Soleil show. By the way, if you think webcomics have t-shirt merchandising perfected, Vegas has it at a whole new level.

It seems a little like Dave & Buster's or Chuck-E-Cheese. In fact, I think I saw some of the ticket redemption machines repurposed as games of chance, but I wouldn't swear to it. Unlike D&B, though, Vegas doesn't entice you into playing by showing you what you can buy with X number of points. In fact, if you click that top link, you'll find vague promises and not much else. Maybe they show you a menu after you fully register your card, I don't know.

It doesn't really matter, though. The card is more than enough to accomplish the goal of keeping you dropping quarters* in their machines instead of the machines down the street. They're points, man. It must be better to have more than less.

*Figuratively speaking. I didn't actually see any slots that accept quarters on the strip.



Ian
@machall
productions
.com
Restless Machine
April 12, 2010, 04:37 EST
 
Does this comic look as sloppy as I think it does? Well if so, I blame CS4. I installed the monster last night and then proceeded to wrestle with it through out the eve. Random zoom-in-zoom-outs while trying to brush and even strokes that are read as 100% pressure every fifth or so swipe of the stylus. A frustrating experience to say the least...

As for some one that actually can make photoshop do what they want, I give the floor to Mary. Do you like looking at cool things? Well then, I recommend her works. I'm quite envious of her environment work as she seems to actually understand how to build a scene, unlike myself. (Horizons? What are those?) Of course, if your the sort that likes to hire bad ass artists to draw you bad ass things, then I think you should also check out her work and perhaps see what she brings to the party.

UNRELATED! My frustrations with computers have also been in the hardware front. Recently I upgraded my wife's GPU. My intent was to find her a modern card that could support all of her 3 glorious monitors, as compared to slaving another card in the PCI slot like I've always done. After seeing Matt's card in action and how it advertises 3 monitor support, I all too eagerly bought a Radeon 5770.

The first card was DOA... After three weeks of waiting for a replacement, I hooked up the new arrival. I had a HDMI converter ready as the there's only two DVI ports.

Frustration 1: The HDMI port does not work if you use the parallel DVI port. Fine. Whatever. I'll use the built in Displayport slot instead.

Frustration 2: The Displayport does not work with 'passive' adapters. Meaning I need a $100 adapter that supplies it's own juice. Seriously?

Frustration 3: The software to run the three monitors is not XP compatable. Well... Fuck.

Was it too much to want my one card to support the three monitors it claimed to? Defeated I type this with the left most monitor sitting, dark and dormant. *grumble*

Update: It never ceases to surprise me how polite and helpful our readers are. Thank you.

And for those curious about the CS4 issues, it's just a case of old drivers for the tablet... Such a simple answer, yet I failed to even consider it.




Matt
@machall
productions
.com
There's a new version of Dwarf Fortress out
April 6, 2010, 19:56 EST
 
It's got tons of new stuff, but it's not really playable yet. Tarn Adams said it would be buggy, and it is indeed buggy. Not cute bugs, like "creatures aren't being burned properly in magma and are drowning while their fat runs out of them like a rotisserie chicken."* More bugs like "it crashes and you lose an hour of play" or "macedwarves can barely kill things anymore". It's disappointing.

Is there a way to say you're disappointed by a buggy alpha release of a free game and NOT sound like an asshole? I don't think there is.

I just don't know another way to describe almost getting something you've been looking forward to for a long time, only to find out it doesn't work yet. Dwarf Fortress is always charmingly unpolished, but I've never hit any bugs that stopped me from having fun before this release. I'm impatiently waiting for another release.

*this is a real bug



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